Hello!
A photo of me!
Nice of you to drop by! I'm Katie, a writer and narrative designer based in Galway, Ireland. I work with other interactive storytellers to make magic happen at studios like Romero Games and Ubisoft Massive. I'm a stickler for nuanced characters, pithy dialogue, and those oft-discussed, seldom seen moments when story, mechanics, and aesthetics work in perfect harmony.

If that piques your interest, stay a while; we're making tea. Click the big blue button for a taste of my work, or feel free to go rummaging.
"Katie has a rare combination of talent, skill, and drive, and a perceptive eye for editing... She takes feedback well and transforms it into innovative solutions, and she gives feedback in a way that is actionable and useful. A massive chunk of the success our team had was due to her efforts, and I cannot recommend her highly enough."
Richard Dansky (game narrative wizard and author of The Video Game Writer's Guide to Surviving an Industry That Hates You)
"Katie is a gifted storyteller and absolute rock for any narrative team. Their writing on the line is nuanced, graceful, and effortless; she can take any complex beat, character, or concept and make it shine. I was constantly impressed by her professionalism, charmed by her amazing wit, and buoyed by her determination to do GOOD work even in the most difficult of circumstances."
Christine Ellis (Senior Writer, Sharkmob)
"It is a rare individual who can not only write beautiful dialogue, and design compelling choices but also has the grace to meet each collaborator where they're at. Any team would be lucky to have her. Katie’s excellence and versatility are only matched by her generosity of spirit."
Laurence Kennedy (Experienced Game Designer, Paradox Interactive)