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UNANNOUNCED FPS - ROMERO GAMES

I was a Senior Narrative Designer and Associate Lead Narrative Designer on John Romero's next FPS, driving the creation and execution of a main story campaign that blended heart-pumping action with heart-breaking character beats.


Exoborne marketing art
EXOBORNE - SHARKMOB

As a Writer on tactical extraction shooter Exoborne, I worked on everything from cinematics, barks, and UI text to narrative and localization pipelines.


Avatar: Frontiers of Pandora marketing art
AVATAR: FRONTIERS OF PANDORA - UBISOFT MASSIVE

I was a Narrative and Quest Designer on Avatar: Frontiers of Pandora, where I worked with Writers, Level Designers, and Level Artists on the implementation of five main story quests, including the one that introduces players to the beautiful, deadly world of Pandora.


Te Awaroa National Park Marketing Art
THEHUNTER: CALL OF THE WILD - AVALANCHE STUDIOS

I worked as a Writer and Narrative Designer on four hunting reserve DLC for bestselling outdoor experience theHunter: Call of the Wild, realising reserves' fictional backgrounds, establishing characters, themes, and tone, and designing and aiding with the implementation of story missions.



Mission script written for Last of Its Kind, one of the sixteen story missions in theHunter: Call of the Wild's Te Awaroa National Park hunting reserve DLC.

Some examples of lore and flavour text written for hunting reserve DLCs Te Awaroa National Park and Silver Ridge Peaks.
Alltarach Key Art
ALLTARACH - PERSONAL PROJECT

Alltarach is an illustrated interactive novel about family, folklore, and grief, set in a semi-fantasy version of 6th century Ireland. The approximately 140,000 word game was created over the course of several years with my partner Josef, who's responsible for all art and animation. It was submitted to the 2024 Spring Thing Festival.


  • Nebula Reading List 2024: Game Writing
  • Audience Awards, Spring Thing 2024: Best Twine Game, Best Story, Best Art
"[A] deeply accomplished story with a compelling central conceit" - JJ McC
"A large cast of appealing characters... moody art, evocative writing incorporating lots of Irish, strong pacing, and a really well-done climax" - Mike Russo